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We can shorten / trim the object to meet the edge of another object. This means we can create an object and then customize it to fit exactly between other objects.
The object that we choose as cutting edges for cutting edge boundary object being trimmed. we can cut or extend the object is projected onto the edge or into an intersection extrapolated.
If we do not set limits and immediately press ENTER at the prompt of the selected object, all objects become potential boundary. This is called selection.
To select the geometry in the block as a boundary, we must use a single, crossing, fence, or implied boundaries
we can cut the object so that the object finally right on the edge of the boundary defined by another object.
Cutting edges can be lines, arcs, circles, polylines, ellipses, splines, xlines, regions, blocks, and rays.


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